Quick Start To Blender Animation: Professional Techniques And Practical Case Studies

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In the animation section, we will learn how to create walking and howling animations for a creature character in Blender. We will start with the basic tools and settings for animation in Blender. Then we'll learn how to analyze references, and considerations for finding references, understanding the principles of character movement before starting the animation production. In the animation production stage, we will first create the blocking for the body and limbs, then refine the animation of the spine, limbs, tail, and head individually, step by step guiding you through the process of creating realistic walking and howling animations for a wolf.