Brown Horse Animation | VFX Grace


Description

This is a high-quality and nice-looking brown horse model with 4K UDIM maps, fur, rigging and a realistic animation. It comes with a realistic muscle structure and a complex hair system created in Blender for a natural and realistic effect. This model is made with Blender and Cycles renderer at real-world scale.


Description

It consists of the body, 2 pupils, 2 sclerae, 2 lacrimal caruncles, teeth, tongue.

Polygons

Body: vertices 62,432; polygons 62,386

Pupils: vertices 100; polygons 88

Sclerae: vertices 324; polygons 330

Lacrimal caruncles: vertices 1,140; polygons 1,112

Teeth: vertices 121,619; polygons 119,945

Tongue: vertices 5,281; polygons 5,248

Total: vertices 190,900; polygons 189,109

Project Format

There is a Blender project and an OBJ file without rigging or animation.

Size of Maps

JW0N4600_Horse_White_BaseColor.1001.png, 4096*4096

JW0N4600_Horse_White_BaseColor.1002.png, 4096*4096

JW0N4600_Horse_White_Body_AO.1001.png, 4096*4096

JW0N4600_Horse_White_Body_AO.1002.png, 4096*4096

JW0N4600_Horse_White_Body_Roughness.1001.png, 4096*4096

JW0N4600_Horse_White_Body_Roughness.1002.png, 4096*4096

JW0N4600_Horse_White_Eye_BaseColor.png, 4096*4096

JW0N4600_Horse_White_Eye_Mask.png, 4096*4096

JW0N4600_Horse_White_Eye_Normal.png, 4096*4096

JW0N4600_Horse_White_Normal.1001.png, 4096*4096

JW0N4600_Horse_White_Normal.1002.png, 4096*4096

JW0N4600_Horse_White_OralCavity_BaseColor.png, 4096*4096

JW0N4600_Horse_White_OralCavity_Normal.png, 4096*4096

JW0N4600_Horse_White_OralCavity_Roughness.png, 4096*4096

Rigging

With detailed controllers, postures and animations are easier to create, the features are as follows:

CTR_Horse controls the entire model.

CTR_Spine_Weight controls the center of gravity.

CTR_Hip controls the rear spine.

CTR_Stretch_Spine controls the middle spine.

CTR_Spine.006 controls the front spine.

CTR_Drive.001 is a customized controller with multiple customized attributes:

prop_Follow_Head controls whether the head rotates following the neck;

prop_Follow_Neck controls whether the neck rotates following the spine;

prop_IKFK_Leg_Behind_L, prop_IKFK_Leg_Behind_R, prop_IKFK_Leg_Front_L and prop_IKFK_Leg_Front_R switches between IK/FK of the limbs;

prop_Leg_Stretch_Behind_L, prop_Leg_Stretch_Behind_R, prop_Leg_Stretch_Front_L and prop_Leg_Stretch_Front_R limit the stretch of the limbs in IK mode.

CTR_Tail.001, CTR_Tail.002, CTR_Tail.003 and CTR_Tail.004…… are FK controllers of the tail.

CTR_Neck.005, CTR_Neck.006, CTR_Neck.007 and CTR_Neck.008 are FK controllers of the neck.

CTR_Head.001 controls the head.

CTR_Foot_Total_F.L and CTR_Foot_Total_F.R are IK controllers of the forelegs.

CTR_Foot_Total_B.L and CTR_Foot_Total_B.R are IK controllers of the hind legs.

CTR_Jaw.001, CTR_Jaw.002, CTR_Jaw.003 and CTR_Jaw.004 control the jaw.

CTR_Eye, DEF_Eye.R.004 and DEF_Eye.L.004 control the eyes.

CTR_Belly.001.L, CTR_Belly.002.L, CTR_Belly.001.R and CTR_Belly.002.R control the abdomen.

And more ...

Animation

Loopable running animation at 30 fps, frame range 0-24


Tag

horse, brown, animal, beautiful, farm, grassland, mammal, mane, equine, run, fur, Blender, Cycles

Features

The dynamic of Mane and tail have been cached.

The model is in meter units at real-world scale.

To run faster, the fur is hidden, with Render enabled.

The model can be rendered in the current project directly.

Release Notes

Added license options

Individual License
$249
License: Custom EULA

This seller has created their own End User License Agreement. Please take a moment to read over the custom terms and conditions.

Click here to read the custom EULA
💠individual with annual revenue ≤ $150,000; 💠May not be shared with any individual or entity Read MoreRead Less
Files (3)
JW0N6D00_Horse_Brown_Blender
zip /
280 MB
JW0N6D00_Horse_Brown_obj
zip /
6.8 MB
JW0N6D00_Horse_Brown_textures
zip /
110 MB
Startup License
$747
License: Custom EULA

This seller has created their own End User License Agreement. Please take a moment to read over the custom terms and conditions.

Click here to read the custom EULA
💠Available to everyone within the entity; 💠May not be shared with any other individual or entity; 💠This license is only valid if the entity's annual revenue does not exceed $2 million; 💠If the entity's annual revenue exceeds $2 million, please contact us to purchase the corresponding license. Read MoreRead Less
Files (3)
JW0N6D00_Horse_Brown_Blender
zip /
280 MB
JW0N6D00_Horse_Brown_obj
zip /
6.8 MB
JW0N6D00_Horse_Brown_textures
zip /
110 MB