3D Animal | Bison Male Animated

Introduction

This is a high-quality bison model with a complete armature, sculpting in part, rigging, and hair, as well as multiple 4K texture maps, made in real-world scale by Blender2.82a and rendered by Cycles renderer. The map of the body applies UDIM UV. The maps of body, skin, and hair are made separately, which makes the effect more realistic. 



This character consists of 8 objects—the body, horns, eyes, tears, sclera, lacrimal caruncles, oral cavity, and teeth. Besides, there is a skeleton.

Polygons

  • Body: vertices 38,727; polygons 38,658
  • Horns: vertices 342; polygons 328    
  • Eyes: vertices 1,348; polygons 1,408    
  • Sclerae: vertices 964; polygons 1,024
  • Tears: vertices 456; polygons 432
  • Lacrimal caruncles: vertices 1,476; polygons 1,472
  • Teeth: vertices 20,499; polygons 20,444
  • Oral cavity: vertices 11,642; polygons 11,640
  • Skeleton: vertices 23,325; polygons 23,198
  • Total: vertices 98,779; polygons 98,604

Formats

  • There is a Blender project and an OBJ file.

Textures

  • Bison_Body_Normal.png, 4096*4096
  • Bison_Body_Skin_BaseColor.png, 4096*4096
  • Bison_Eye_BaseColor.png, 2048*2048
  • Bison_Head_Normal.png, 4096*4096
  • Bison_Head_Skin_BaseColor.jpg, 4096*4096
  • Bison_Horn_BaseColor.png, 4096*4096
  • Bison_Horn_Normal.png, 4096*4096
  • Bison_ID.png, 2048*2048
  • Bison_Male_Body_Hair_BaseColor.png, 4096*4096
  • Bison_Male_Head_Hair_BaseColor.png, 4096*4096
  • Bison_OralCavity_BaseColor.jpg, 4096*4096
  • Bison_OralCavity_Normal.jpg, 4096*4096

Rigging

With full controllers, it’s easier to create poses and animations.

  • Face rigging is available.
  • The head is limited to rotate with the neck, the neck and tail are limited to rotate with the body, the four limbs are limited to rotate with the body and limited to stretch, which can be switched by custom attributes. 
  • The spine IK/FK and four limbs IK/FK are switched by custom attributes.    
  • All the switches above aren’t seamless.

Animations

  • Loopable walking animation at 30 fps. The Hair Dynamics is baked from 30th to the 104th frame, rendered from 52th to the 104th frame.
  • Loopable trotting animation at 30 fps. The Hair Dynamics is baked from the beginning to the 120th frame, rendered from 30th to the 120th frame.
  • Unlooped eating animation at 30 fps. The Hair Dynamics is baked from the beginning to the 32nd frame, rendered from 16th to the 32nd frame.


Features

  • The model is in meter units at real-world scale. 
  • The Display button of the fur is disabled.
  • Just put the model into the scene to render without cleaning.
  • No lights and cameras.
  • Hair dynamics are already baked. If you want to move the character, you need to toggle off Hair Dynamics first, or else hair errors will occur.
  • To make the effect more realistic, the rendering time is pretty long because of a large amount of hair. If you want to make the close-up effect more realistic and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. Optimization methods:
    • Decreasing the number of hair children and increasing the thickness of hair.
    • Decreasing the steps of Interpolated spine.

Note:

This project uses a paid hair addon called “Hair_ShapeKey_v5.0”, which is made by our team. It’s used to solve the intersections of hair simulation in walking and running animations. We have baked the fixed hair dynamics, and you can use the loop animation in the project normally. If you need this add-on, please send an email to info@vfxgrace.com after purchasing this model at full price, and attach the screenshot of the project. After receiving it, we will send you a link to download the addon free of charge, which originally costs $35. 

More details about this add-on https://www.youtube.com/watch?v=Tt3kxW4Pw7w





Release Notes

Added license options.

Individual License
$350
License: Custom EULA

This seller has created their own End User License Agreement. Please take a moment to read over the custom terms and conditions.

Click here to read the custom EULA
💠individual with annual revenue ≤ $150,000; 💠May not be shared with any individual or entity. Read MoreRead Less
Files (3)
Bison_Male_obj
zip /
3.6 MB
Bison_Male_textures
zip /
130 MB
Bison_Male_Blender
zip /
420 MB
Startup License
$1050
License: Custom EULA

This seller has created their own End User License Agreement. Please take a moment to read over the custom terms and conditions.

Click here to read the custom EULA
💠Available to everyone within the entity; 💠May not be shared with any other individual or entity; 💠This license is only valid if the entity's annual revenue does not exceed $2 million; 💠If the entity's annual revenue exceeds $2 million, please contact us to purchase the corresponding license. Read MoreRead Less
Files (3)
Bison_Male_obj
zip /
3.6 MB
Bison_Male_textures
zip /
130 MB
Bison_Male_Blender
zip /
420 MB