Dhub Lizard Animation | VFX Grace

Introduction

This is a high-quality Dhub lizard model with multiple 4K UDIM maps, rigging, animations and a realistic muscle structure. This model is made with Blender 3.4 and Cycles renderer at real-world scale.

Description

It consists of the body, oral cavity, tongue, corneas, pupils and third eyelids.

Polygons

Body: vertices 20,018; polygons 19,992
Oral cavity: vertices 16,550; polygons 16,334
Tongue: vertices 413; polygons 390
Corneas: vertices 2,340; polygons 2,336
Pupils: vertices 2,692; polygons 2,688
Third eyelids: vertices 1,394; polygons 1,344
Total: vertices 43,407; polygons 43,084

Project Format

There is a Blender project and an OBJ file without rigging or animation.


Size of Maps

JW0N7R00_Dhub_Lizard_Body_Basecolor.1001.png, 4096 4096
JW0N7R00_Dhub_Lizard_Body_Basecolor.1002.png, 4096 *4096
JW0N7R00_Dhub_Lizard_Body_Normal.1001.png, 4096 *4096
JW0N7R00_Dhub_Lizard_Body_Normal.1002.png, 4096 *4096
JW0N7R00_Dhub_Lizard_Body_Roughness.1001.png, 4096 *4096
JW0N7R00_Dhub_Lizard_Body_Roughness.1002.png, 4096 *4096
JW0N7R00_Dhub_Lizard_Body_Specular.1001.png, 4096 *4096
JW0N7R00_Dhub_Lizard_Body_Specular.1002.png, 4096 *4096
JW0N7R00_Dhub_Lizard_Body_SubsurfaceAmount.1001.png, 4096 *4096
JW0N7R00_Dhub_Lizard_Body_SubsurfaceAmount.1002.png, 4096 *4096
JW0N7R00_Dhub_Lizard_Eye_Bacecolor.png, 1024 *1024

Rigging

With fine controllers, it's easier to create postures and animations, the features are as follows:
CTR_Root controls the entire model.
CTR_Gravity controls the center of gravity. It comes with multiple customized attributes:
head_follow controls whether the head follows;
neck_follow controls whether the neck follows;
tail_IK_FK switches between IK/FK of the tail;
tail_follow controls whether the tail follows.
CTR_IK_Spine_B controls the rear spine
CTR_IK_Spine_M controls the middle spine;
CTR_IK_Spine_F controls the front spine.
CTR_FK_Spine_a and CTR_FK_Spine_b are FK controllers of the body.
CTR_IK_tail_a, CTR_IK_tail_b, CTR_IK_tail_c and CTR_IK_tail_d are IK controllers of the tail.
CTR_Tail, CTR_Tail.001, CTR_Tail.002, CTR_Tail.003……CTR_Tail.010 are FK controllers of the tail.
CTR_Neck_a and CTR_Neck_b control the neck.
CTR_head controls the head.
CTR_F_Palm_root.L and CTR_F_Palm_root.R are IK controllers of the forelegs.
CTR_F_setting.L and CTR_F_setting.R come with a customized attribute:
IK_FK switches between IK/FK of the forelegs.
CTR_B_Palm_root.L and CTR_B_Palm_root.R are IK controllers of the hind legs.
CTR_B_setting.L and CTR_B_setting.R come with a customized attribute:
IK_FK switches between IK/FK of the hind legs.
CTR_jaw controls the jaw.
CTR_eye.L and CTR_eye.R control the eyes.
There are more assistant controllers.
And more ...

Animation

Loopable walking animation at 30 fps, frame range 0-72
Loopable running animation at 30 fps, frame range 0-7

Features

The model is in meter units at real-world scale. To run faster, the fur is hidden, with Render enabled. The model can be rendered in the current project directly.

Individual licenses


Release Notes

Added license option

Individual License
$199
License: Custom EULA

This seller has created their own End User License Agreement. Please take a moment to read over the custom terms and conditions.

Click here to read the custom EULA
💠individual with annual revenue ≤ $150,000; 💠May not be shared with any individual or entity Read MoreRead Less
Files (3)
JW0N7R00_Dhub_Lizard_Blender
zip /
730 MB
JW0N7R00_Dhub_Lizard_obj
zip /
11 MB
JW0N7R00_Dhub_Lizard_textures
zip /
120 MB
Startup License
$597
License: Custom EULA

This seller has created their own End User License Agreement. Please take a moment to read over the custom terms and conditions.

Click here to read the custom EULA
💠Available to everyone within the entity; 💠May not be shared with any other individual or entity; 💠This license is only valid if the entity's annual revenue does not exceed $2 million; 💠If the entity's annual revenue exceeds $2 million, please contact us to purchase the corresponding license. Read MoreRead Less
Files (3)
JW0N7R00_Dhub_Lizard_Blender
zip /
730 MB
JW0N7R00_Dhub_Lizard_obj
zip /
11 MB
JW0N7R00_Dhub_Lizard_textures
zip /
120 MB