3D Animal | Green Sea Turtle Animated

Introduction

  • This is a high-quality chelonia mydas model, including multiple 4K maps in the UDIM format, rigging, and animation. This model is made with Blender and Cycles renderer at real-world scale.
  • It consists of 2 objects: Body, eyes.

Polygons

  • Body: vertices 50,498 polygons 50,496;
  • Eyes: vertices 2,824 polygons 2,784;
  • Total: vertices: 53,322 polygons: 53,280

Formats

  • There is a Blender project and an OBJ file.

Textures

  • CheloniaMydas_BaseColor_1001.png, 4096x4096
  • CheloniaMydas_BaseColor_1002.png, 4096x4096
  • CheloniaMydas_BaseColor_1003.png, 4096x4096
  • CheloniaMydas_BaseColor_1004.png, 4096x4096
  • CheloniaMydas_Mask_1001.png, 4096x4096
  • CheloniaMydas_Mask_1002.png, 4096x4096
  • CheloniaMydas_Mask_1003.png, 4096x4096
  • CheloniaMydas_Mask_1004.png, 4096x4096
  • CheloniaMydas_Normal_1001.png, 4096x4096
  • CheloniaMydas_Normal_1002.png, 4096x4096
  • CheloniaMydas_Normal_1003.png, 4096x4096
  • CheloniaMydas_Normal_1004.png, 4096x4096

Rigging

It’s manually rigged with Blender armature system, features are as follows:

  • ROOT controls the entire character.
  • Gravity controls the center of gravity of the body with the customized attribute that switches between IK/FK of the legs.
  • TR_IK_leg_F_b.L/R are the IK controllers of the forefeet.
  • CTR_IK_leg_B_b.L/R are the IK controllers of the hind feet.
  • CTR_FK_neck_a-c controls the rotation of the neck.
  • CTR_IK_head controls the rotation of the head and the stretch of the whole neck.
  • CTR_mouth controls the opening and closing of the mouth.
  • CTR_eye.L/R controls the rotation of the eyes.
  • The switches between IK/FK above are non-seamless.

Animations

  • Unlooped swimming animation at 30 FPS, frame range 0-360;


Features

  • The model is in meter units at real-world scale. 
  • To run faster, the Display buttons of the fur are disabled. 
  • Put the model in the scene to render without any cleaning.
  • No lights or cameras.
  • Some of the display images are composited slightly.
  • The Multiresolution modifiers are kept on the body. Please turn them on if needed.
  • The texture maps are baked based on the meshes with Multiresolution modifiers. 
  • The Display and Render are toggled off. 


Release Notes

Added license options.

Individual License
$200
License: Custom EULA

This seller has created their own End User License Agreement. Please take a moment to read over the custom terms and conditions.

Click here to read the custom EULA
💠individual with annual revenue ≤ $150,000; 💠May not be shared with any individual or entity. Read MoreRead Less
Files (3)
CheloniaMydas_Blender
zip /
610 MB
CheloniaMydas_obj
zip /
2.3 MB
CheloniaMydas_textures
zip /
150 MB
Startup License
$600
License: Custom EULA

This seller has created their own End User License Agreement. Please take a moment to read over the custom terms and conditions.

Click here to read the custom EULA
💠Available to everyone within the entity; 💠May not be shared with any other individual or entity; 💠This license is only valid if the entity's annual revenue does not exceed $2 million; 💠If the entity's annual revenue exceeds $2 million, please contact us to purchase the corresponding license. Read MoreRead Less
Files (3)
CheloniaMydas_Blender
zip /
610 MB
CheloniaMydas_obj
zip /
2.3 MB
CheloniaMydas_textures
zip /
150 MB