Young African Elephant Animated | VFX Grace

Introduction

This is a high-quality young African elephant model with 4K maps, hair, rigging and animations. UDIM UV is applied for body. It's made with Blender and Cycles renderer at real-world scale.

The model consists of 8 objects: Body, left sclera, right sclera, left iris, right iris, teeth, lacrimal caruncles, lacrimal glands.


Polygons

  • Body: vertices 67,014; polygons 66,912
  • Left iris: vertices 842; polygons 840
  • Right iris: vertices 842; polygons 840
  • Left sclera: vertices 746; polygons 744
  • Right sclera: vertices 746; polygons 744
  • Teeth: vertices 3,000; polygons 2,944    
  • Lacrimal caruncles: vertices 96; polygons 92
  • Lacrimal glands: vertices 176; polygons 132    
  • Total: vertices 73,462; polygons 73,248

Formats

There is a Blender project and an OBJ file.


Textures

  • JF0L711A0_AfricanElephant_Young_Tooth_Normal.png, 4096*4096
  • JF0L711A0_AfricanElephant_Young_Tooth_BaseColor.png, 4096*4096
  • JF0L711A0_AfricanElephant_Young_Eye_Specular.png, 2048*2048
  • JF0L711A0_AfricanElephant_Young_Eye_Normal.png, 2048*2048
  • JF0L711A0_AfricanElephant_Young_Eye_BaseColor.png, 2048*2048
  • JF0L711A0_AfricanElephant_Young_Body_Specular.1004.png, 4096*4096
  • JF0L711A0_AfricanElephant_Young_Body_Specular.1003.png, 4096*4096
  • JF0L711A0_AfricanElephant_Young_Body_Specular.1002.png, 4096*4096
  • JF0L711A0_AfricanElephant_Young_Body_Specular.1001.png, 4096*4096
  • JF0L711A0_AfricanElephant_Young_Body_Roughness.1004.png, 4096*4096
  • JF0L711A0_AfricanElephant_Young_Body_Roughness.1003.png, 4096*4096
  • JF0L711A0_AfricanElephant_Young_Body_Roughness.1002.png, 4096*4096
  • JF0L711A0_AfricanElephant_Young_Body_Roughness.1001.png, 4096*4096
  • JF0L711A0_AfricanElephant_Young_Body_Normal.1004.png, 4096*4096
  • JF0L711A0_AfricanElephant_Young_Body_Normal.1003.png, 4096*4096
  • JF0L711A0_AfricanElephant_Young_Body_Normal.1002.png, 4096*4096
  • JF0L711A0_AfricanElephant_Young_Body_Normal.1001.png, 4096*4096
  • JF0L711A0_AfricanElephant_Young_Body_Height.1004.png, 4096*4096
  • JF0L711A0_AfricanElephant_Young_Body_Height.1003.png, 4096*4096
  • JF0L711A0_AfricanElephant_Young_Body_Height.1002.png, 4096*4096
  • JF0L711A0_AfricanElephant_Young_Body_Height.1001.png, 4096*4096
  • JF0L711A0_AfricanElephant_Young_Body_BaseColor.1004.png, 4096*4096
  • JF0L711A0_AfricanElephant_Young_Body_BaseColor.1003.png, 4096*4096
  • JF0L711A0_AfricanElephant_Young_Body_BaseColor.1002.png, 4096*4096
  • JF0L711A0_AfricanElephant_Young_Body_BaseColor.1001.png, 4096*4096

Rigging

  • Full controllers are available to make it easier to create postures and animations. The features are as follows:
  • ROOT_All_Body controls the entire model.
  • CTR_FK_Body_U controls the center of gravity of the body.
  • CTR_FK_Spine_F.001, CTR_FK_Spine_M and CTR_FK_Spine_B.001 control the former, middle and latter spine separately.
  • CTR_FK_Tail.001 controls the root of the tail, and controls whether the tail follows the body to rotate by the customized attributes.
  • CTR_IK_Foot_F.L, CTR_IK_Foot_F.R, CTR_IK_Foot_B.L and CTR_IK_Foot_B.R control the limbs, and each has a customized attribute IK_FK that controls the switch of IK/FK of limbs, and a customized attribute Limit_IK_Stretch that switches the stretch limit of legs on and off in IK mode.
  • CTR_FK_Neck.001 controls the root of the neck, its customized attribute controls whether the neck follows.
  • CTR_FK_Head controls the head, its customized attribute NoseFollow controls whether the nose follows.
  • CTR_FK_Chin controls the jaw.
  • CTR_FK_Root_Eye.L, CTR_FK_Root_Eye.R, CTR_FK_Eye.L and CTR_FK_Eye.R control the left eye and the right eye separately.
  • The ear and nose have finer rigging to make more detailed effects.
  • The facial rigging comes with UI control, which makes operations easy and clear, and improves efficiency.
  • And more …

Animations

  • Loopable Walk01 animation at 30fps, frame range 0-200
  • Loopable Walk02 animation at 30fps, frame range 0-230
  • Loopable running animation at 30fps, frame range 0-257

Features

  • The model is in meter units at real-world scale. 
  • A Displace modifier and a Subdivision Surface modifier are applied to present the bumpy skin surface. Only the render button is enabled by default.
  • The Display button of the fur is disabled.
  • The model can be rendered in the current project, without any other adjustment.

Follow Us

https://www.youtube.com/c/VFXGrace

https://www.facebook.com/VFXGraceStudio

https://www.instagram.com/vfx.grace/

Release Notes

Added license options.

Individual License
$200
License: Custom EULA

This seller has created their own End User License Agreement. Please take a moment to read over the custom terms and conditions.

Click here to read the custom EULA
💠individual with annual revenue ≤ $150,000; 💠May not be shared with any individual or entity. Read MoreRead Less
Files (3)
JF0L711A0_AfricanElephant_Young_obj
zip /
3.1 MB
JF0L711A0_AfricanElephant_Young_textures
zip /
300 MB
JF0L711A0_AfricanElephant_Young_Blender
zip /
27 MB
Startup License
$600
License: Custom EULA

This seller has created their own End User License Agreement. Please take a moment to read over the custom terms and conditions.

Click here to read the custom EULA
💠Available to everyone within the entity; 💠May not be shared with any other individual or entity; 💠This license is only valid if the entity's annual revenue does not exceed $2 million; 💠If the entity's annual revenue exceeds $2 million, please contact us to purchase the corresponding license. Read MoreRead Less
Files (3)
JF0L711A0_AfricanElephant_Young_obj
zip /
3.1 MB
JF0L711A0_AfricanElephant_Young_textures
zip /
300 MB
JF0L711A0_AfricanElephant_Young_Blender
zip /
27 MB