Rhino Baby Animated | VFX Grace

Introduction

This baby rhino model is with 4K maps, hair, rigging, animations and realistic skin sculpture details. It's made with Blender and Cycles renderer at real-world scale.

The model consists of 9 objects: Body, left sclera, right sclera, left iris, right iris, lacrimal glands, lacrimal caruncles, teeth, tongue.


Polygons

  • Body: vertices 22,692; polygons 22,692
  • Left sclera: vertices 274; polygons 288
  • Right sclera: vertices 274; polygons 288
  • Left iris: vertices 306; polygons 320
  • Right iris: vertices 306; polygons 320        
  • Lacrimal glands: vertices 532; polygons 528        
  • Lacrimal caruncles: vertices 452; polygons 448
  • Teeth: vertices 632; polygons 618
  • Tongue: vertices 1,585; polygons 1,568
  • Total: vertices 27,053; polygons 27,070

Formats

There is a Blender project and an OBJ file.


Textures

  • JU0L522A0_BabyRhino_OralCavity_BaseColor.png, 2048*2048
  • JU0L522A0_BabyRhino_Body_Roughness.png, 4096*4096
  • JU0L522A0_BabyRhino_Body_Normal.png, 4096*4096
  • JU0L522A0_BabyRhino_Body_BaseColor.png, 4096*4096

Rigging

  • Full controllers are available to make it easier to create postures and animations. The features are as follows:
  • CTR_root controls the entire model.
  • CTR_gravity and CTR_Spine control the body.
  • CTR_root controls how the neck follows by the customized attributes.
  • Facial rigging is available, which can create simple facial expressions such as winking, shaking of facial skin, the deformation of lips, etc.
  • CTR_FT_footRoll_L, CTR_FT_footRoll_R, CTR_BK_footRoll_L and CTR_BK_footRoll_R control the movement of limbs.
  • CTR_start_spine controls the latter spine; CTR_end_spine controls the former spine; CTR_Neck.008 controls the root of the neck; CTR_Neck.009 controls the head.
  • And more …

Animations

  • Loopable walking at 30 fps, frame range 0-40
  • Loopable running at 30 fps, frame range 0-80

Features

  • The model is in meter units at real-world scale.
  • The Multiresolution modifiers are kept on the model to keep the details. Only Display is toggled on by default for faster running.
  • The Display button of the fur is disabled.
  • The model can be rendered in the current project, without any other adjustment.

Follow Us

https://www.vfxgrace.com/

https://www.youtube.com/c/VFXGrace

https://www.facebook.com/VFXGraceStudio

https://www.instagram.com/vfx.grace/

 

Release Notes

Added license options.

Individual License
$150
License: Custom EULA

This seller has created their own End User License Agreement. Please take a moment to read over the custom terms and conditions.

Click here to read the custom EULA
💠individual with annual revenue ≤ $150,000; 💠May not be shared with any individual or entity. Read MoreRead Less
Files (3)
JU0L522A0_BabyRhino_obj
zip /
1.1 MB
JU0L522A0_BabyRhino_textures
zip /
37 MB
JU0L522A0_BabyRhino_Blender
zip /
560 MB
Startup License
$450
License: Custom EULA

This seller has created their own End User License Agreement. Please take a moment to read over the custom terms and conditions.

Click here to read the custom EULA
💠Available to everyone within the entity; 💠May not be shared with any other individual or entity; 💠This license is only valid if the entity's annual revenue does not exceed $2 million; 💠If the entity's annual revenue exceeds $2 million, please contact us to purchase the corresponding license. Read MoreRead Less
Files (3)
JU0L522A0_BabyRhino_obj
zip /
1.1 MB
JU0L522A0_BabyRhino_textures
zip /
37 MB
JU0L522A0_BabyRhino_Blender
zip /
560 MB